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RIGGING AND ANIMATION ARTIST

1.00 to 2.00 Years   Ahmedabad   06 Apr, 2020
Job LocationAhmedabad
EducationNot Mentioned
SalaryNot Disclosed
IndustryIT - Software
Functional AreaGeneral / Other Software
EmploymentTypeFull-time

Job Description

We prefer the following skills in a candidate: You are able to create believable characters that are full of life and personality in low- poly models as well as textures. You possess an intimate knowledge of human anatomy and form The ability to adapt to and innovate new styles and techniques. Strong organic modeling skills (human faces, clothing, believable creatures). Strong hard- surface modeling skills (Armor, weapons). Strong Knowledge of major 3D software packages (Maya and Z Brush). Knowledge of gaming industry. Experience managing content and developing pipelines. Experience painting textures in Photoshop. Strong communication and teamwork skills. Responsibilities: Build and maintain high quality, high- performance animation rigs. Develop high quality character animations in given time. Work closely with Modelers and programmers to ensure all disciplines are getting what they need. Familiarity with common 3D data formats: OBJ/ FBX/ ALEMBIC/ etc. Develop animation tools: pose libraries, transfer, sequencing, etc. Creating rig with low poly or cad model if necessary. Test rigged and animated models in unity 3d with the help of programmers Provide general support to Technical Arts in- studio customer base. Skills: Experience in Character Rigging and Animation work. Knowledge in detailing rigging work. Basic knowledge on Model and Texture work (UV set) Required skill on Maya and Z Brush software. Must have an experience in Gaming Field only.,

Keyskills :
texture workhuman anatomy surface modelingsoftware packages commercial modelscharacter rigging technical complianceproject admin

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